Dave Heard Dave Heard

The Ultimate XR Device - A Dream? Part 2

In Part 1 of this series I looked at Form Factor and three aspects of User Experience (User Interface, Visual Interface and Audio Interface). In the second part of this series I want to look at more aspects of my dream, these include:

  • Participation in a Multiple Modality Ecosystem

  • The Role of Security using AI and Cloud Services

  • Sharing XR Devices

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Dave Heard Dave Heard

The Ultimate XR Device - A Dream? Part 1

This article is part one in an extended series and this initial part exceeds the length of my previous posts, as I am deeply passionate about the evolution of XR devices. I firmly believe in the potential of XR and the Metaverse, and I am convinced that enhancements in the available devices will pave the way for a truly wearable, spatial computer that will surpass desktops, laptops, and mobile devices in ubiquity. I have a dream, a large, complex dream! Please bear with me.

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Dave Heard Dave Heard

XR and the (Industrial) Metaverse, Now or Later?

Extended Reality (XR) and the Industrial Metaverse are emerging technologies that merit serious consideration. This article outlines my comprehension of these technologies, their interrelation, and the advantages of adopting them now rather than delaying until they fully mature.

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Dave Heard Dave Heard

XR Use Case Deep Dive 3 : Training

The use of Virtual Reality (VR) is probably one of the most mature use cases for XR Technology. Many organisations have implemented VR training programs and have reaped the benefits. However with new Technologies like the Apple Vision Pro, and with new Development Platforms that support DIY Development, it’s becoming much more cost effective to implement. In addition new aspects to XR being used to gather data to train AI Models like those being worked on by NVIDIA and the Apple Vision Pro - the world of XR Training is getting even more exciting!

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Dave Heard Dave Heard

XR Use Case Deep Dive 2 : Situational Awareness

Digital Twins offer real-time monitoring, and Spatial Twins connect the physical and digital realms, enabling interactive experiences. Situational Awareness underpins the provision of a Spatial Twin, providing context of a location, individual, and work goal or event. Even without an existing Digital Twin or Spatial Twin application, Situational Awareness XR Experiences can be created, serving as foundational elements for developing a Spatial Twin capability.

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Dave Heard Dave Heard

XR Use Case Deep Dive 1 : Guided Work Instruction

When we think about business use cases where XR will bring significant benefit Immersive or Spatial Collaboration immediately comes to mind as discussed in my article XR and Metaverse are enablers for a new era of Collaboration. However Guided Work Instruction can bring significant benefits to many industries and when integrated with Collaboration capabilities this can be a very powerful capability.

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Dave Heard Dave Heard

XR : Experience is Everything!

When you develop an application for a screen, the screen serves as your canvas. On the other hand, in the realm of XR application development, your canvas expands to encompass the entire world, be it virtual, physical, or a hybrid of both. By taking these elements into account during the design phase of XR applications, they inherently adopt a Natural Workflow, transforming the application into an Experience.

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Dave Heard Dave Heard

XR Delivering Data in Context

Data is the new Oil! Data is critical to almost anything we do. In this post I discuss how Data can be delivered in context with XR and Metaverse Technologies. In addition I discuss the Spatial Twin and how they bring new benefits compared with Digital Twins.

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Dave Heard Dave Heard

XR and Metaverse are enablers for a new era of Collaboration.

Further to my second blog post on the Apple Vision Pro where I discussed its capabilities relating to collaboration, in this blog post I want to go more into the details regarding how XR and Metaverse technologies can lead us on a journey towards Immersive Collaboration features that can facilitate new ways of working when looking at how remote groups of people work together.

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Dave Heard Dave Heard

My Apple Vision Pro Journey, Part 2 : Basic Collaboration

I have many years of experience in building simple and highly complex Collaboration Solutions and Services. This is an area of Technology that I love. This second blog post on the Apple Vision Pro focuses on its most basic Collaboration features.

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